All Points Beyond

Characters

Species

Andorian

Appearance
`
Young
Live birth, 2% of births are twins. Adulthood at 18 years. Death of old age around 70 years.
Other
`
Average Size
5'7" tall, 150pd.
#char Andorian
44
20	+1 Basic Speed
4	Acute Hearing: +2
10	Infravision
10	Temperature Tolerance: 10 (-15 to 140)
5	Ultrahearing
-15	Unfit
10	Vibration Sense: Air

Aurian

Appearance
Tall, slender humanoids with long limbs and fleshy tails, aurians are also "clean" — they don't shed skin, or sweat. They're hairless, and generally have dark brown skin. Their faces are angular, with long, pointed ears. Their tails are nominally prehensile, but have a strong grasping instinct, so most aurians wrap them around their torsos to avoid randomly grabbing things. All four limbs end in hands.
Young
Oviparous, 2% of births are twins. Adulthood at 26 years. Death of old age around 200 years.
Other
`
Average Size
11'7" tall, 135pd.
#char Aurian
94
0	DX: 10
25	High Manual Dexterity: +5
20	HT: 12
60	IQ: 13
-15	-3 Per
-15	-3 Will
-30	ST: 7
0	SM: ±0
9	Double-Jointed: +3
9	Extra Arm(Long: +1(+100%), Foot Manipulators(-30%), ½ DX(×½))
20	Long Arms: +1
10	Long Legs: +1
1	Perk: Sanitized Metabolism

Chakat

Appearance
Feline taurs, with prehensile tails. Their shape is generally curvaceous and graceful. Their fur patterns include natural feline patterns, feline recolors, abstract designs, and green, beige, white, and grey camouflage. Their heads have cat-like muzzles and floofy hair.
Young
Live birth, almost always single. Adulthood at 18 years. Death of old age around 150 years. Chakats are hermaphroditic, but look female aside from their genitals.
Other
Some chakats have atavism problems; individuals can take Stress Atavism as a personal disad.
Average Size
5'4" tall, 8' long, 395pd.
#char Chakat
275
20	DX: 11
30	HT: 13
20	IQ: 11
5	+1 Per
5	+1 Will
18	ST: 12(SM: +1(-10%))
20	+4 ST(No Fine Manipulators(-40%), SM: +1(-10%))
0	SM: +1
10	Augmented Move: Ground: ×2
-5	Chummy
15	Discriminatory Smell
15	Double-Jointed: +5
5	DR: 1
15	Empathy
20	Extra Arm ×2
1	Extra Legs: 4 total(Alternate Ability(×1/5))
8	Hard To Kill: +4
5	Night Vision: 5
10	Regen: +1/12hr
5	Resistant: +8 vs Disease
5	Sharp Claws
-8	Sleepy: ½
5	Subsonic Hearing
10	Super Jump: 1
5	Ultrahearing
15	Very Fit
18	"Tail" — Extra Arm(Extra-Flexible(+50%), Long: +2(+200%), ½ DX(×½))
1	Perk: Alcohol Tolerance
1	Perk: Fur
1	Perk: Milkwater Reserve

Faun

Appearance
A faun resembles a human above the navel, a goat below. A faun's lower body features a short tail, wooly fur, and digitigrade legs ending in cloven hooves. The goatish looks don’t quite stop at the waist; a faun has horns and pointy ears, and a male faun's facial hair naturally grows in a goatee.
Young
Live birth, 17% chance of twins. adulthood at 36 years. Death of old age around 140 years.
Other
`
Average Size
5'7" tall, 150pd.
#char Faun
40
20	DX: 11
10	HT: 11
0	IQ: 10
5	+1 Per
5	+1 Will
0	ST: 10
0	SM: ±0
4	Acute Hearing: +2
5	Animal Empathy
3	Hooves
-7	Lecherousness(SC: 15(×½))
10	Musical Ability: +2
-15	Vulnerability: ×3 cold iron(Rare)

Hulder Troll

Appearance
The most human-like troll race, a hulder troll resembles a slender human with a fox-like tail.
Young
Live birth, almost always single. Adulthood at 77 years. Eternal life. Hulder trolls are magically interfertile with humans; the child will be of the mother's species, but take relative racial traits from the father as normal.
Other
`
Average Size
5'11" tall, 185pd.
#char Hulder Troll
55
0	DX: 10
40	HT: 14
20	IQ: 11
0	ST: 10
0	SM: ±0
10	Amphibious
4	Breath-Holding: 2
10	DR: 2
15	Discriminatory Smell
-10	Dyslexia
-10	Gluttony(SC: 6(×2))
10	Magical Talent: +1
0	Night Vision: Base 7
-40	Nocturnal(Permanent Paralysis: Turn To Stone(+100%))
10	Photographic Memory
5	Single-Minded
-10	Vulnerability: ×2 cold iron(Rare)
1	Perk: No Hangover

Iron Troll

Appearance
`
Young
Live birth, almost always single. Adulthood at 33 years. Eternal life.
Other
`
Average Size
2'7" tall, 75pd.
#char Iron Troll
145
80	DX: 14
40	HT: 14
-40	IQ: 8
5	+1 Per
5	+1 Will
100	ST: 20
0	SM: -2
35	+7 Basic Move
10	Amphibious
-20	Bloodlust(SC: 6(×2))
4	Breath-Holding: 2
20	DR: 4
15	Discriminatory Smell
-10	Dyslexia
25	Extra Attack: +1
-10	Frightens Animals
-10	Gluttony(SC: 6(×2))
-15	Magic Susceptibility: +5
0	Night Vision: Base 7
-40	Nocturnal(Permanent Paralysis: Turn To Stone(+100%))
-10	Paranoia
10	Photographic Memory
-10	Vulnerability: ×2 cold iron(Rare)
-40	Weakness: Smoke: 1d/min
1	Perk: No Hangover

Iyo

Appearance
Amphibious humanoids; their shape resembles a twelve-foot human with a shark's head and tail, surrounded by seaweed. The "seaweed" is actually a mass of tendrils that can function together as several weak hands. Their skin is rubbery, and ranges from white to light grey on their belly and black to dark blue on their back. (This generally results in a moving iyo being a flurry of light and dark tendril sides, and a sleeping iyo being uniformly light from below and dark from above.)
Young
Live birth, almost always single. Adulthood at 47 years. Death of old age around 180 years.
Other
`
Average Size
12'3" tall, 1 500pd.
#char Iyo
210
-40	DX: 8
5	High Manual Dexterity: +1
10	HT: 11
40	IQ: 12
-10	-2 Will
-10	-2 Per
96	ST: 22(Size(-20%))
0	SM: +2
25	+5 Basic Move
6	Acute Touch: +3
10	Amphibious
5	DR: 5(Tough Skin(-40%), Can't Wear Armor(-40%))
14	Doesn't Breathe(Oxygen Storage: ×100(-30%))
15	Empathy
20	Extra Arm ×4(Extra-Flexible(+50%), Short(-50%), Weak: ¼(-50%))
2	Fangs
5	Nictitating Membrane: 5
5	Pressure Support I
2	Temperature Tolerance: 2
10	Versatile: +2

Naga

Appearance
A saurian humanoid from the waist up, with a serpentine tail below the waist. Their skin is covered in soft scales, in striking patterns of blue, purple, green, and/or black.
Young
Oviparous, 10% chance of twins. Adulthood at 36 years. Death of old age around 150 years.
Other
Naga fangs are envenomed; the victim must roll HEA or experience Euphoria for [margin]min. If they fail by 5 or more, they experience Ecstasy for [margin]min first. While distracting, this is also quite pleasant, and naga venom is often sold as a recreational drug(6$/dose). It's psychologically addictive, but otherwise safe.
Average Size
4'6" long, 47pd.
#char Naga
89
20	DX: 11
10	High Manual Dexterity: +2
0	HT: 10
-20	IQ: 9
5	+1 Per
5	+1 Will
-30	ST: 7
0	SM: -1
14	Affliction(Follow-Up: Fangs(±0%), Incapacitation: Ecstasy(Secondary(×1/5), +20%), Irritant: Euphoria(+30%), Limited Use: 6/day(-10%))
10	Amphibious
15	Constriction Attack
15	Double-Jointed: +5
15	Empathy
2	Fangs
15	Flexibility: +5
0	No Legs: Slithers
6	+3 Acting skill
6	+3 Fast-Talk skill
1	Perk: Scales

Pegasus

Appearance
A winged horse; most are black, white, or blue-grey. While swift in the air, a pegasus is relatively ungainly on the ground, since their wings don't furl properly.
Young
Oviparous, almost always single. Adulthood at 13 years. Death of old age around 70 years.
Other
`
Average Size
7'5" long, 650pd.
#char Pegasus
158
-20	DX: 9
20	HT: 12
80	IQ: 14
55	ST: 21(No Fine Manipulators(-40%), Size(-10%))
0	SM: +1
40	+20 Flight Move
4	Acute Hearing: +2
60	Augmented Move: Flight: ×8
-10	Bestial
-15	Can't Speak
30	Flight(Winged(-25%))
-50	Fragile: Unnatural
3	Hooves
15	Peripheral Vision
5	Pitiable
-35	Quadruped
-5	Restricted Diet: medium-grade plants(Very Common, Substitution(-50%))
-20	Vulnerability: ×4 cold iron(Rare)
1	Perk: Fur

Sprite

Appearance
Like a tiny elf with dragonfly wings, inch-long ears, and long deely-bopper antennae. Their coloration depends on type; there are many types of sprite, based on natural environments and phenomena, and type doesn't inherit. A wind sprite and a plant sprite are just as likely to have a sun sprite child as two sun sprites are.
Young
Live birth, usually 2 to 4. Adulthood at 7 years. Eternal life.
Other
Select a racial power based on type - a plant sprite would have Plant Control(p132, Powers), a sun sprite would have Light(p130, Powers), a wind sprite would have Air(p121, Powers), etc. It takes the Magical(-10%) power modifier.
Average Size
6" tall, 2.4oz.
#char Sprite
95
60	DX: 13
0	HT: 10
0	IQ: 10
-50	ST: 5
0	SM: -6
15	Enhanced Dodge: +1
30	Flight(Winged(-25%))
10	Magical Talent: +1
-20	Vulnerability: ×4 cold iron(Rare)
50	50 points in one power

Slag

Appearance
Stocky and barrel-chested, with thick hide for skin and the same carbon-fiber weave bones as a tizbeth. `
Young
`
Other
`
Average Size
5'2" tall, 210pd.
#char Slag
87
-20	DX: 9
10	HT: 11
0	IQ: 10
40	ST: 14
8	+4 HP
0	SM: ±0
10	Doesn't Breathe(Oxygen Storage: ×25(-50%))
18	DR: 5(Vitals Only(-30%))
6	DR: 2(Tough Skin(-40%))
5	Filter Lungs
10	Pressure Support II

Tek Rat

Appearance
Small, compact humanoids with horns that curve back, the tips projecting forward beside their mouths like tusks. Their eyes are large and almond-shaped. They're covered in fur, ranging from brown to shockingly green. Their fingers and toes are tipped with multi-pointed claws, granting them considerable speed when climbing in trees, and other things their claws can penetrate. They have a pouch, derived from marsupials, but dry, and not involved in reproduction.
Young
Live birth, usually 1 or 2. Adulthood at 18 years. Death of old age around 70 years.
Other
`
Average Size
2'7" tall, 25pd.
#char Tek Rat
49
40	DX: 12
0	HT: 10
-20	IQ: 9
10	+2 Per
10	+2 Will
-50	ST: 5
0	SM: -2
10	3D Spatial Sense
16	Clinging(Specific: Penetrated By Claws(-20%))
2	Payload: 2
5	Sharp Claws
15	Super Climbing: 5
10	Talent: Artificer: +1
1	Perk: Fur

Tizbeth

Appearance
Tizbeths resemble female aurians, but with a more "ethereal" look — longer ears and more angular faces. Internally, their bones are a complex carbon-fiber weave, making them somewhat sturdier. Though apparently female, they're hermaphroditic, using pseudo-pheromone genetic packets.
Young
Oviparous, 4% of births are twins. Adulthood at 27 years. Death of old age around 210 years.
Other
`
Average Size
11'7" tall, 135pd.
#char Tizbeth
117
94	Aurian
6	+3 HP
18	DR: 5(Vitals Only(-30%))
-1	Quirk: Pseudo-Pheromone Descent

Twi'lek

Appearance
Close to human, the three most common races have white, blue, and green skin, which mix, but other vibrant colors occur. A twi'lek has a pair of lekku - thick, tapered "head tails" - drooping from the back of their head, instead of hair. While not prehensile, these are muscular.
Young
Live birth, 3% of births are twins. Adulthood at 18 years. Death of old age around 70 years.
Other
Lekku are customarily used to gesticulate while speaking; there is also a sign language that uses nothing but these movements. An individual with nerve damage affecting their lekku will generally wrap them across their shoulers like a boa, rather than allow their uncanny-valley movements to be seen.
Average Size
6'1" tall, 172pd.
#char Twi'lek
25
20	DX: 11
10	HT: 11
0	IQ: 10
-5	-1 Per
-5	-1 Will
0	ST: 10
0	SM: ±0
5	Night Vision: 5